Parents |
problem Weight: 0.60 ,
sumWeight: 0.57 ,
troubleWeight: 0.56 ,
situationWeight: 0.56
|
Siblings |
rust Weight: 0.63 ,
erosionWeight: 0.58 ,
tearWeight: 0.57 ,
shingleWeight: 0.54 ,
limitationWeight: 0.32
|
Click on a property for more details on the statement. Click on a column header to use it as a sorting key.
Property | Score | Plausible | Typical | Remarkable | Salient | Source |
---|---|---|---|---|---|---|
be per second in melee weapons spread | 0.53 0.5319256053 |
1.00 0.9951060301 |
0.96 0.9636491356 |
0.47 0.4702536714 |
0.97 0.9701982612 |
Quasimodo |
be calculated with main offhand weapons | 0.53 0.5319188233 |
0.89 0.8857692363 |
0.66 0.6567178585 |
0.27 0.2659634936 |
0.39 0.3855887063 |
Quasimodo |
be calculated in sun | 0.53 0.5319049838 |
0.06 0.0560679508 |
0.30 0.2981121216 |
0.06 0.0552761214 |
0.05 0.0549901334 |
Quasimodo |
is is x77 % | 0.53 0.5319046383 |
0.80 0.7973274420 |
0.63 0.6263709551 |
0.17 0.1661286517 |
0.26 0.2639079548 |
Quasimodo |
be 2x greater than flux damage | 0.53 0.5318978729 |
1.00 0.9952472366 |
0.97 0.9679318062 |
0.45 0.4485775671 |
0.97 0.9677137403 |
Quasimodo |
be bad in games | 0.53 0.5318498625 |
0.34 0.3427888121 |
0.62 0.6189352666 |
0.19 0.1945969714 |
0.25 0.2451542905 |
Quasimodo |
is spread in game | 0.53 0.5318140208 |
0.41 0.4130936039 |
0.56 0.5631175554 |
0.34 0.3392961835 |
0.34 0.3395446356 |
Quasimodo |
depend in ff | 0.53 0.5318110122 |
0.38 0.3839639369 |
0.21 0.2123675518 |
0.11 0.1107506470 |
0.10 0.0955914947 |
Quasimodo |
be scaled in pvp | 0.53 0.5317797470 |
0.57 0.5673912888 |
0.43 0.4289748760 |
0.11 0.1131743955 |
0.15 0.1544728526 |
Quasimodo |
prevent hearing | 0.52 0.5248372814 |
0.50 0.5023576137 |
0.46 0.4573252256 |
0.72 0.7234388629 |
0.61 0.6084412938 |
Quasimodo |
is awarded | 0.50 0.5023483652 |
0.60 0.5983423420 |
0.36 0.3621555632 |
0.20 0.2022543005 |
0.20 0.1983237527 |
Quasimodo |
is fatal | 0.49 0.4927233929 |
0.00 0.0012547724 |
0.00 0.0023790628 |
0.00 0.0012869461 |
0.00 0.0023772754 |
Quasimodo |
is control | 0.49 0.4913434679 |
0.63 0.6294739250 |
0.17 0.1684505169 |
0.53 0.5307008136 |
0.31 0.3060375645 |
Quasimodo |
is significant | 0.49 0.4894060638 |
0.58 0.5816763903 |
0.50 0.5040395807 |
0.80 0.8026468191 |
0.75 0.7541557634 |
Quasimodo |
is taxable | 0.49 0.4872383964 |
0.38 0.3845948980 |
0.52 0.5235135773 |
0.32 0.3214523186 |
0.31 0.3071815166 |
Quasimodo |
is fatal | 0.49 0.4864669491 |
0.82 0.8169068966 |
0.84 0.8409745757 |
0.66 0.6608128494 |
0.89 0.8947635594 |
Quasimodo |
is bad dark souls | 0.48 0.4845640730 |
0.83 0.8341466118 |
0.91 0.9060404244 |
0.47 0.4664375188 |
0.84 0.8402667553 |
Quasimodo |
be calculated | 0.48 0.4840010881 |
0.12 0.1225548025 |
0.13 0.1275667425 |
0.45 0.4541310969 |
0.22 0.2169415726 |
Quasimodo |
work | 0.48 0.4750295674 |
0.35 0.3469749617 |
0.34 0.3414839918 |
0.63 0.6334312842 |
0.40 0.3960129696 |
Quasimodo |
affect side of body | 0.47 0.4713991917 |
0.61 0.6110080363 |
0.63 0.6315509130 |
0.67 0.6709940229 |
0.72 0.7161586805 |
Quasimodo |
be related to break | 0.47 0.4698761166 |
0.02 0.0217562226 |
0.02 0.0189989984 |
0.92 0.9220922593 |
0.77 0.7738429890 |
ConceptNet |
scale | 0.47 0.4663599423 |
0.62 0.6199952097 |
0.29 0.2866368524 |
0.31 0.3095319806 |
0.24 0.2432774942 |
Quasimodo |
be computed | 0.47 0.4661203717 |
0.08 0.0842538573 |
0.21 0.2055699741 |
0.20 0.1988957288 |
0.12 0.1219703144 |
Quasimodo |
be determined | 0.47 0.4659874419 |
0.57 0.5724693635 |
0.23 0.2301595813 |
0.31 0.3130675075 |
0.23 0.2255194257 |
Quasimodo |
be per second calculated | 0.47 0.4659287264 |
0.34 0.3436003031 |
0.57 0.5704906839 |
0.22 0.2179639798 |
0.25 0.2473277995 |
Quasimodo |
be between cars resolved | 0.47 0.4658956405 |
0.65 0.6472016073 |
0.80 0.7963139719 |
0.35 0.3484281384 |
0.57 0.5695469235 |
Quasimodo |
be dealt calculated | 0.47 0.4658184706 |
0.26 0.2644745685 |
0.21 0.2113969800 |
0.66 0.6604821758 |
0.34 0.3352297914 |
Quasimodo |
works | 0.47 0.4656259967 |
0.30 0.3022982712 |
0.18 0.1792412023 |
0.82 0.8152392290 |
0.45 0.4533946778 |
Quasimodo |
be figured | 0.47 0.4656259967 |
0.13 0.1260081078 |
0.20 0.2001272647 |
0.32 0.3166745313 |
0.19 0.1853988818 |
Quasimodo |
be distributed | 0.47 0.4656259967 |
0.49 0.4875255602 |
0.21 0.2110180458 |
0.22 0.2232744198 |
0.17 0.1665719331 |
Quasimodo |
be actually calculated | 0.47 0.4656020438 |
0.06 0.0633409835 |
0.21 0.2148109619 |
0.14 0.1380553530 |
0.09 0.0881826176 |
Quasimodo |
be with brawling work | 0.47 0.4655990869 |
0.58 0.5758511718 |
0.43 0.4276915047 |
0.12 0.1221919552 |
0.16 0.1607234782 |
Quasimodo |
be calculated with with vyr | 0.47 0.4655835435 |
0.15 0.1462757210 |
0.44 0.4382962979 |
0.13 0.1295507843 |
0.14 0.1399160625 |
Quasimodo |
be measured with percentages | 0.47 0.4655780910 |
0.02 0.0166427152 |
0.17 0.1672833283 |
0.04 0.0366332776 |
0.02 0.0198136073 |
Quasimodo |
be calculated over time | 0.47 0.4655541384 |
0.27 0.2737816910 |
0.45 0.4481056869 |
0.27 0.2708628258 |
0.24 0.2395131769 |
Quasimodo |
be taken calculated | 0.47 0.4655541384 |
0.08 0.0771720790 |
0.13 0.1272896916 |
0.28 0.2763859694 |
0.14 0.1399589607 |
Quasimodo |
be calculated for chakrams | 0.47 0.4655541384 |
0.27 0.2730166731 |
0.56 0.5610101812 |
0.16 0.1565766519 |
0.20 0.1963933336 |
Quasimodo |
be from talents calculated | 0.47 0.4655541384 |
0.12 0.1187690361 |
0.31 0.3115696452 |
0.19 0.1864606123 |
0.14 0.1430315445 |
Quasimodo |
be applied to heroes | 0.47 0.4655541384 |
0.24 0.2388822158 |
0.50 0.4991867216 |
0.17 0.1666577295 |
0.19 0.1851325554 |
Quasimodo |
apply with many abilities | 0.47 0.4655541384 |
0.14 0.1412298200 |
0.32 0.3222745342 |
0.21 0.2147287404 |
0.16 0.1644234482 |
Quasimodo |
be split between transformations | 0.47 0.4655541384 |
0.40 0.3980524216 |
0.48 0.4752638239 |
0.42 0.4191922983 |
0.35 0.3520512491 |
Quasimodo |
be against rancor calculated | 0.47 0.4655541384 |
0.94 0.9382069266 |
0.52 0.5185409606 |
0.74 0.7376882159 |
0.77 0.7720943617 |
Quasimodo |
be dealt to enemies | 0.47 0.4655541384 |
0.86 0.8566842549 |
0.60 0.5976827821 |
0.28 0.2817625441 |
0.36 0.3641825033 |
Quasimodo |
be from cyber risks calculated | 0.47 0.4655336076 |
0.48 0.4753817940 |
0.62 0.6215681438 |
0.35 0.3451732372 |
0.38 0.3818815867 |
Quasimodo |
be calculated for dot skills | 0.47 0.4655336076 |
0.09 0.0942598630 |
0.36 0.3610384225 |
0.09 0.0914696924 |
0.09 0.0943224229 |
Quasimodo |
be for carnevil darts calculated | 0.47 0.4655336076 |
0.51 0.5116343500 |
0.74 0.7356487638 |
0.25 0.2459103714 |
0.35 0.3513702401 |
Quasimodo |
be to gun barrels modeled | 0.47 0.4655336076 |
0.58 0.5834513034 |
0.47 0.4674098780 |
0.10 0.0971626414 |
0.15 0.1532395293 |
Quasimodo |
be blocked by friendly players | 0.47 0.4655336076 |
0.70 0.6952601061 |
0.54 0.5407050320 |
0.14 0.1371973889 |
0.21 0.2070195759 |
Quasimodo |
be displayed as percentage | 0.47 0.4655327345 |
0.43 0.4313700256 |
0.32 0.3221279653 |
0.07 0.0719045372 |
0.10 0.0956915905 |
Quasimodo |
be from titan calculated | 0.47 0.4655314373 |
0.13 0.1293094819 |
0.41 0.4072272747 |
0.12 0.1237470150 |
0.13 0.1277240359 |
Quasimodo |